At this weekend’s BarCamp London, I announced a new Javascript library which takes the 3D engine from my Gallions Reach demo and promises to place it in the hands of industrious web developers, hackers and masher-uppers everywhere. The presentation seemed to go down well, so it’s only right that I should get this first release out, as promised. Strictly raw materials right now (and still no real documentation), so be prepared to fill in the gaps…
- Canvastastic beta 0
- Tales From The Third Dimension – slides from the talk (PDF, 220K)
- Additional (pre-<canvas>) examples were taken from my 2004 demo Mooncheese
You shouldn’t have to wait too long for proper documentation, especially in view of the valiant effort Simon has already made. That Willison is a crafty one, as anyone who witnessed him pretending not to be a werewolf will testify. I borrowed his laptop for my talk, and within half an hour of getting it back he’d trawled through the code I’d left on it and more or less written up the complete API documentation – and promptly set about drawing diagrams to explain 3D coordinate transformations. Zero-day w4r3z, anyone?
(technorati fodder: barcamp, barcamplondon, barcamplondon06)
